

While not mandatory it is best to download and install the iniDBi2 mod and put it on the server only. Open the Steam launcher and go to the Addons section, check the check-box on MCC and launch the game.Ĭheck this post regarding MCC modules and mission template. Steam should automatically create the mod folder in your ArmA root. If not, put the mission PBO in the MP Missions folder in the main ArmA root.ĭon't forget to subscribe so you'll get constant updates.

If you have installed the mission with Steam it should automatically put the mission file in the MP missions folder. You can download both from the MCC thread in the BI forum: ĭownload the mission from one of these links: Keep in mind that the mod version needs to run on all clients and server Whether you have picked the mission version or the mod version you'll now need to install the MCC. A big mission requires a lot of time to download.Restricted to the mission units, gear and formation.Limited to Altis and Stratis unless you duplicate the mission to more maps.No compatibility issue as the mission on the server is the mission that you'll play even if it's outdated.Does not require installing the mod, just drop the mission in the MP mission folder.If the server doesn't check signatures it allows players without the mod joining the server which can lead to unexpected behavior.Has dedicated bind key option even to players without access to MCC.Allows creating easy to use templates with MCC modules and your own gear, scripts, formations and units.Has more features than the mission version.I strongly recommend using the mod version but I'll give you the pros and cons for both The first thing you'll have to decide is: are you going to use the mod version or the mission version? Welcome to Mission Control Center better known as MCC before we jump into the MCC features let's go over some basics. 1.3 Templates Missions for the Mod Version.
